
The length of this buff ranges from 10mins to 1 min, based on the local rivals strength. Killing or hiring a dealer will result in a boost to the current areas drug demands for a period of time.Fixed bug with rival dealers spawns when player changes area.Made changes to Rival dealer movement behaviour.A large amount of drugs will be defined as an amount that would bring your total carried drug inventory above 256oz.Large amounts of drugs will require the use of a stash vehicle.All Ounces purchased from a supplier must be stashed and converted to Grams at a stash house before they can be sold.The location of this meeting will be chosen at random from the LSLife_Spawns.xml (make sure you copy it into your LSLIFE folder). Buying drugs has changed, Now you must place an order with Zee, then collect this order from his people.Added option to ini to disable use of sprites in menus.New xml for the LsLife folder, LSLife_Spawns.xml.Possible fix for a script crash when spawning a bag.Fixed an issue with workers healing at a hospital.The amount of peds in a drive by is now random.Driveby peds skills and weapons will now scale with gang strength.Customers should no longer get so angry when bumping into them after a sale.Those of you that are updating make sure to copy the new sprites folder into your LSLIFE folder.


Workers are now very effective in combat.Entering a stash house while workers are following will cause them to wait outside for you.

Hospitals are instant and cost money, stash houses heal over time and are free.

